Page Incomplete
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I’d just like to inform that it has been a long time since I’ve posted one of a few reasons the page has been under going some changes and until those changes are complete, I won’t be adding the content that I’m behind on. Secondly I would like to add that there are some content pages such as this that are light graphically and some that are moderate and others including this one which are a little on the heavy side. This site was designed around a ‘graphic artist‘ so it is going to be a little heavy on the graphics, I hope to improve this in the coming months, with most users having broadband and most browsers caching pages, you probably won’t notice any speed decrease unless you’re viewing this page on dial-up or a awfully slow DSL connection.

The content is coming, you will see it in time.

Kinectamals
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If you haven’t seen the new XBox 360 Commercial with the Tiger then you better start watching a little more TV or watch this demo of Microsoft Kinectamals at E3 it’s amazing.

The tiger cub looks almost life like, I will admit it’s cute unless you don’t like animals.  I wish I was part of the Dev Team for that game, the shader engine used as well as the transparency on the fur is very inspiring.  If anyone has any behind the scenes of how this game was made I’d be really interested in seeing it.  Blood and gore sells, but Nintendo’s path worked and it their road map wasn’t blood and gore it was Mario and Luigi.

Cycling Software
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As a designer and CG motion designer, software obviously plays an important part in my creative wave.  There is an important part of Software that many people are aware of and that being upgrading, which leads me to a slight beef.

The software that I use on a regular basis is a joy to use it’s the upgrading scheme from the companies whose software I use that bothers me, many people don’t realize the cost that some software requires you to pay annually as a larger company / studio this may or may not be that expensive to pay $10K for Licenses.  As a independent artist or maybe even as a freelancer paying the annual fee for one license can be difficult depending on how the year went.

It would be nice if these companies would give the individual artist / freelancer an extension of paying the annual every 1.5 years, I’d like to hear some of your comments ?

Tutorials Section to Come
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Tutorials will soon be available on Biology of Animation.  Posts with tutorials will be seen with this icon:

tutorial_icon

Stay Tuned for the first tutorial to be published shortly.  In the meantime this is the first wave of changes the second wave of changes will soon come.  Follow Biology of Animation on Twitter or Google News.

New Look
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This is the new look of Bio of Animation.  A design that was created by me with some help to making it become what it has become.  The next stage of the transformation of “The Creative Sheep” will shortly begin, I’m very proud of the new look and functionality with it’s simple to navigate interface and visually appealing / cool look 🙂

I will be posting some new things I have been working on shortly, I have just recently moved as well I’m also in a financial situation (no, I don’t own a loan shark money and could risk being beat up 🙂).

Currently I’m in the process of learning mastering ICE which is the development frame work in the 3D Animation program Softimage by Autodesk. The other tools I use as stated on my resume is Mudbox which is by Autodesk and After Effects which is by Adobe, plus a slew of other tools.

Recently Mari by The Foundary was released in beta, and if you have no clue what Mari is it was used in the creation James Cameron movie Avatar it’s a 3D Texturing program. I hope to get to try my hands at it soon 🙂

Tutorials and more will be posted on this blog , stay tuned !! You can now follow Bio of Animation via Twitter, I’m now Twitterized ACK 🙂

It’s been a while… End of Summer Update.
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Hello, it has been an awful long time since my last post.  Has anything been going on now that the Summer of 2010 is about to close on us.  It has been a summer of too much heat, for me personally not a fan of Hot, Humid Weather.  I have been working frantically on changing the overall appearance of how I sell myself, you will soon see part of the change then the rest of the change will come soon after.

I have also been doing a lot of studying in terms of design and programming and I hope to share some insight on things to come in the weeks ahead, and I invite you to also contribute to any problems I may have as well as critique any work I have done.

Christopher aka “The Creative Sheep”

Digital Painting exercise
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My second attempt at Digital Painting in Photoshop it’s not that difficult just takes practice.  The updates are going to speed up I’m just doing a few things at the same time so the updates have been slow.

Completed Work / Updates
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Hello since my last post which has been a while, I thought I’d share some completed work that will be put onto the main site once I get some things organized.

Money Frog and the Skeleton of the Money Frog all compositing done in Photoshop.