Weight Map Switch by Object

I whipped up this quick ICE Tree, that with the aid of an object allows you to turn on and off the weight map of an object by moving the torus as seen in the image which is just a proxy object.

ObjectBooleanSwitch

Quest to Master Softimage ICE
Posted in Learning Softimage ICE, Mudbox | Comments Off on Quest to Master Softimage ICE

Here is my recent ICE tree using Arrays. The Softimage docs are crude in terms of explaining the math, at times it can leave you scratching your head, and consistently going online to find the answer can be annoying, but I continue on my quest. I wish ICE would show the actual math in each node after it’s evaluated so I can see how it’s done, I know you can visualize data but seeing the math would help too.

icearrayresult
icearraytree

ICE Simple Deform Expirimation and Color Switch in Mental Ray
Posted in CreativeInfo, Learning Softimage ICE, Mudbox | Comments Off on ICE Simple Deform Expirimation and Color Switch in Mental Ray

Here is an ICE Tree that I’ve been working on that can deform an object with a null based on a weight map.  You can copy the ICE Tree and tinker with it.

Mental Ray in Softimage, there is probably a node in Maya that does the same thing called Color Switch it’s a Boolean node and this image was taken from Rork on XSIBase forum.  Rork demostrates using a sprite to switch between a color image and a Ambient Occlusion shader, it can be used as a alternative to passes, although I still prefer passes.

I recently saw “How to create a Awesome Demo Reel” by Grumo Media.  It is really good and Miguel Hernandez is funny at times in the tutorial series as well. I recommend this tutorial if you want to know and sell your demo video as I want to in the near future.

A Brand New “Creative Sheep” web site will be online very soon.  Ready to hopefully make me a success.  My Demo Reel won’t be online as it’s not completed but that will be coming in the not to distant future, stay tuned.

 

 

ICE – Stretch (Compound)
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Posted in Learning Softimage ICE | Comments Off on ICE – Stretch (Compound)

I’ve created a peak/poke ICE Compound. with this Compound you add it to a object, make sure you have an effector then move it and it bulges the geometry. Although more work  needs to be done on it but you can change or fix it, if you do please post an update.
Download CS_Stretch (Rename to CS_Stretch.xsicompound)

My Journey on Mastering Softimage ICE
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Posted in Learning Softimage ICE | Comments Off on My Journey on Mastering Softimage ICE

Hi, I will be posting my progress on mastering Softimage ICE which is basically a Math Node based system in the 3D Program Softimage to create, anything and everything.  It is truly remarkable unfortunately I didn’t pay much attention in Math class and even if I had of truth being you would have to be doing this type of math consistently including Computer Programming, something which I’m only touching base on lately.  Regardless I have made strides in learning it and I’m not completely in the dark, I will be posting screen shots which I hope other Softimage ICE users can help me solve towards my projects.